Latest Update - May 13 2013 - Contact
If you need to contact me about anything, please use the form in the FAQ, rather than emailing directly. Recently several emails have been caught in my spam filter, resulting in people feeling that I'm ignoring them, when actually I just haven't even seen their email. Also, please don't ask Devil Miyu for updates on what's happening with whatever you're asking - she won't know anything about it. If you're expecting a reply, don't forget to check your spam folder too! And if you know a spammer, please slap them right in the eyeball for contributing to making this announcement necessary.
Apr 01 2013 - Definitely no April Fools prank
There is definitely not going to be any sort of an April Fools prank today, and anything unusual you see is completely in your imagination.
Mar 04 2012 - Chat room access conditions changed
The condition for access to the moderator chat rooms is now that a vampire must have acquired a power, rather than blood, as the blood condition was too easily worked around in a short time for trolling. Vampires predating this change are exempt from the new rule.
Dec 22 2011 - Chat room rules changed
Chat room rules have been vastly simplified.
Sep 05 2011 - New item
There's a new ring (with a minor effect), in non-specialized shops only.
Apr 11 2011 - New items
There's a new potion, in potion shops only, a new weapon in non-specialized shops only, and a new scroll currently only available in the Aubade.
Jan 29 2011 - Battle Arena update
The Battle Arena now refunds the cost of a declined challenge, and displays a sponsorship message. Also some minor bugs with bribery and ending based on points have been fixed.
Jan 28 2011 - Battle Arena
The Battle Arena (at Zelkova and 52nd) is now a bit less experimental than it was at first. A few bugs on older IE browsers have been fixed, and betting now appears to work more sanely - now only the portion of your bet that is matched by a bet on the other side is actually gambled, the rest is refunded when the battle ends whether you win or lose. Accordingly, if you win, only the portion of your bet that was matched is awarded in winnings (minus the Arena's 5% cut). If there are multiple bets and insufficient winnings, winnings are split according to the sizes of the bets.
A brief rundown of Arena Battle rules - if a battler runs out of blood, they lose. A hit always results in at least the damage of the weapon, and may be up to 6 times that damage (a critical hit) based on the number of bars you have from hitting that location - this multiplier is what counts for points. Bribing the Vumpire more than your opponent does can give you an initial positional advantage (with respect to the bars). There are diminishing returns on this, the bribe required to get 5 bars would be very large indeed.
If you don't make a move within the per-move time limit of the battle, and your opponent is waiting, you will be forced to make a "nothing" move that always loses.
(PS. in case anyone is wondering, yes, the cheat-detection systems will notice people passing coins by betting and throwing matches, just the same as any other coin-passing method, so don't do it!)
September 30 2010 - A Holiday!
An event is playing out starting at the beginning of October and ending on Halloween. Click here to get the details from the Lost in Shadows community.
The graveyard has also been updated to allow placing flowers and candles on the graves.
March 18 2010 - Scrolls of Summoning
There's a new item, Scrolls of Summoning. They're like the reverse of a Scroll of Succour, allowing a sire to summon their childer. Unwillingly summoned childer can choose to sever the bond after being summoned, for 500 blood (or all their blood, if they have less than 500.)
March 05 2010 - Rule tightening
Due to recent events, I'm making a small rule adjustment that should be
irrelevant to most players; if you use an IP changer or any sort of anonymiser
to make it so it's difficult to link your vampires, and you act as a team with
another vampire that also does this, and someone complains of that action and
says they have reason to believe both vampires belong to the same player, you
will be treated as if you are the same player. You can avoid this by either
not using an IP changer, or not acting as a team with others who do, at your
Note - this doesn't impact occasional normal changes to your IP, only deliberate changes for the purpose of hiding the link between accounts you control.
January 24 2010 - Blocking
A feature has been added (for donated accounts only) whereby if you are being frustrated by messages from another vampire, you can block all their messages. This can be done here, or from a link on the My Vampire page. There is no indication to the sender that their message has been ignored. If you're being frustrated by attacks, this is no help with that, and Neutrality or a change of Battle Cloak should be considered.
October 05 2008 - Chatrooms
The unmoderated chat has been removed due to persistent abusers.
The moderated chat has had its access criteria ramped up a bit - vampires who have never had 200 blood, and have not donated, may no longer enter the chat. This is to prevent banned users from simply creating a new account and logging straight back in.
July 26 2008 - Safety Deposit Boxes
You can now purchase a safety deposit box key for 11000 coins, from the Cloister of Secrets at Gloom and 1st. If you possess a key, you can put your other objects in a magical safety deposit box in any bank, and withdraw the objects from any other bank. There are few advantages to this; flowers will not decay while in storage, and you're safe from accidentally giving items away or using them if they're in storage.
June 03 2008 - Explosion!
Apologies for the downtime - there was an explosion in the data-center. Nobody was injured, no servers were damaged, no data was lost, but the power was broken. There will be a few hours more downtime next weekend as well, as the emergency backup power is switched over back to mains power.
All active quests have been extended 72 hours to make up for lost time. (Edit: and another 72 hours after the second outage. Idle vampires have also had their idle timeout reset, so there should be no unusual deletions.)
The explosion was caused by a short-circuit in some high-capacity wiring - it knocked down three walls.
If any donations were made that haven't been properly processed, contact me with the Paypal transaction ID and I'll sort it out.
November 10 2007 - Disabling biter links
You can now enable or disable your biter link from the My Vampire page.
October 20 2007 - Shouting, donating and chatting
A few updates have happened quietly over the last couple of months.
1. In chat, flooding by rapid repetition now gets blocked.
2. Donating for powers is now automated - you can assign your own powers or give the credits to other vampires to assign theirs.
3. Vampires with Telepathy-3 now have the added ability to shout, which is like speaking but covers all adjacent squares, not just the one you are in.
May 13 2007 - Scrolls of Accounting
By popular demand, there is now a way to see the state of your bank account without visiting the bank. It's a little pricey, but a one-time cost.
April 22 2007 - Server outage
Apologies for the extended server outage - unexplained hardware failure. All active quests have been extended by 48 hours to cover the outage.
The bug resulting from the crash, in which attacks were all failing, has also now been fixed.
March 01 2007 - Speed Potions and a plug
There are now speed potions in the potion shop. People who were expecting speed potions, please don't complain when they aren't the same as you were expecting.
And the plug, a lot of the reason why updates here have been sparse, is the new game Robobeasts. It's in beta release, which means bugs, balance adjustments and server-load tweaks can be expected, but it should be playable.
June 24 2006 - Outage
Apologies for the short outage, cause unknown - all active quests have been extended by 24 hours.
Jan 28 2006 - changes and clarifications to Torpor
A vampire in Torpor now can't even bite or be bitten by vampires, nor regain blood from a Necromancer, nor rob though they can still be robbed; their only option for recovery is to drink from humans.
Jan 24 2006 - Battle Cloaks
The Peacekeepers Missions now offer BattleCloaks; a vampire dressed in a
Battle Cloak may only use weapons on others in Cloaks, and may only have
weapons used upon them by others in Cloaks. A BattleCloaked vampire reduced
below 10 blood goes into Torpor - unable to attack or be attacked by anyone
at all. Torpor ends when the vampire's blood goes above 250.
The cloaks are cheap; getting them removed is expensive and can only be done once.
BattleCloaked vampires are highlighted in blue. Perception now highlights 'rob' in yellow rather than the vampire.
Jan 10 2006 - Please Shut Up
Apologies for disturbing those majority of you that this has nothing to do
with, but this is the least disruptive way to get a message to a large number
of players at once.
I try to be fair in how the game is run. Breaches of the rules are penalised equally for everyone, based on my judgement of how likely I think they are to recur, and how obvious it is that the behaviour is a breach of the rules. 'Petitioning' me to change my decision (ie. a large group all sending me emails) will not in any way affect my decisions, other than making me angry with the petitioners for wasting my time. Abusing me about my decisions will not alter them. As always, if the way the game is run offends you, if you feel my decisions are so unfair that you can't bring yourself to continue to play, the solution is to stop playing, not to send me abusive emails. All further emails on the recent matter will be deleted without receiving a response, All who were actually involved have received responses already, and anyone else is only stirred up because someone is doing the stirring. The case is closed.
Oct 13 2005 - Banking error
A banking error has led to many vampires' bank balances being massively increased. (Clarification - this is an in-game event, and as such won't be reversed, and you won't be penalised for using the coins.)
Jul 26 2005 - Chat room alterations
The chat server has been modified in a way that will hopefully prevent the
gradual build-up of instability and connection-rejection that was previously
possible - I believe this was caused by lost connections in private rooms
or in some of the 'purgatory' rooms not being cleared out properly, such that
they built up over time.
There is also a new separate chat server which people who have been banned from the chat will be allowed into, and which has no moderators. So if you prefer more chaotic chat full of swearing and people quoting endless song-lyrics in all-caps, that's the place to be. To use the unmoderated chat you will have to get the updated version of the Java chat client, which most likely means completely shutting your browser down once before trying it.
Apr 10 2005 - Scrolls of Succour
A new object, Scrolls of Succour, in stores now. Partner-bonding now also affects the AP cost of telepathy, like sire-bonding.
Later Apr 2 2005 - Perception
Told you a proper update would be coming soon. I didn't expect same-day, but here it is - a new power, Perception, available from the Allurists Guilds. Also a minor extra feature to partner-bonding; the partner's name is now a link so you can view their details as if you had Second-Sight (whether you do or not).
Apr 2 2005 - Pranks
It seems some people are still confused about yesterday's messages - mostly
people using DA:IM, I think, because they will have missed the message on
the following screen that said "April Fool". I hate that that program gets
me so many bug reports. If you're using it, please don't ever complain about
anything at all, because it's probably the fault of that. It's tempting to
modify how the site works to deliberately break DA:IM, to stop people using
it because it causes so much trouble, but I know that if I
did, it'd be me stuck with the bug reports, even though the bug would
be in the anti-endorsed client. End rant.
A proper update will be coming soon.
Jan 16 2005 - More Things
Another mystery update, which will be noticed approximately as frequently as the vampire hunters.
Jan 13 2005 - Database crash
Sorry about the recent database error. All active quests have been extended by 24 hours to make up for the time lost.
Dec 15 2004 - Chat Update
The chat room is now a bit less experimental; it's been modified so it will now work with IE's default Java instead of requiring the Sun VM, it now does login authentication properly, and there are (private) logs. The link to that has been added at the top of the game page.
Dec 01 2004 - Chat
There is now a highly experimental chat interface. For the moment it is running
on a separate server so that if it goes wrong it won't take the game down with
it. A side-effect of this is that logins aren't verified, so please don't trust
names in the chat interface to represent the vampires of the same name.
I'll be introducing the chat in stages to minimise how badly things can go wrong - for now the only link will be this one, then if all goes smoothly I'll link it on the main pages, and if it's still good then I'll be moving it to this server and properly verifying logins. For today, because I'm monitoring it, I'll be in room General1, though not very talkative as I'll still be doing other things.
On an unrelated note, the person who ships my books for me is moving soon, which will make future selling more awkward. Consequently, I'm offering a 12.5% discount until the move (and just in time for Christmas), if you order my book through the links following - it's now $6.99 plus shipping. (Links removed as the offer is now over - the move has been done.)
Nov 13 2004 - New Kids In Town
There are rumours of some new faction stirring. Lesser vampires have been found staked, and nobody knows who did it.
Oct 25 2004 - Charisma
Oct 17 2004 - Scrolls of Displacement
Oct 10 2004 - More Severance
Oct 03 2004 - Garlic Spray and bugfixes
Aug 31 2004 - Server move complete
Aug 29 2004 - Moving Server
Aug 25 2004 - Hall of Binding
Aug 09 2004 - Biter links fixed
May 06 2004 - Hall of Severance
A new building at Walrus and 40th, the Hall of Severance, allows vampires to prune their family trees.
May 01 2004 - New Objects
April 14 2004 - Oops
February 16 2004 - Telepathy
Also, owned buildings now have a shadowing effect upon their owners, and can have different messages for people passing through.
All updates prior to 2004 no longer shown.
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